Abstract:Recently, novel view synthesis has witnessed remarkable progress, with mainstream methods such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) delivering impressive results. However, these approaches often struggle to balance rendering speed and model size, and their optimization-based training can be highly time-consuming. Furthermore, they typically rely on dense observations, often failing to produce satisfactory results under sparse-view conditions. Although feed-forward reconstruction significantly reduces the optimization time of 3DGS, its pixel-aligned formulation generates millions of Gaussians from a single image, severely limiting its practical deployment on mobile devices. To address these limitations, we revisit the Multiplane Image(MPI) representation, which represents scenes using a compact set of planar layers for efficient novel view synthesis. Leveraging recent advances in visual foundation models, we utilize predicted point maps for reliable geometric initialization, followed by differentiable optimization. To address the issues of holes and artifacts in sparsely initialized MPI, we introduce one-step diffusion, which participates in both the differentiable optimization of MPI and the postprocessing of rendering results. Compared with a representative GS-based method, our approach is 30.7% faster and uses only 14.8% of its model size, while achieving competitive synthesis quality on front-view scenarios
Abstract:Vision-Language-Action (VLA) models have demonstrated significant advantages in robotic manipulation. However, their reliance on vision and language often leads to suboptimal performance in tasks involving visual occlusion, fine-grained manipulation, and physical contact. To address these challenges, we propose TacVLA, a fine-tuned VLA model by incorporating tactile modalities into the transformer-based policy to enhance fine-grained manipulation capabilities. Specifically, we introduce a contact-aware gating mechanism that selectively activates tactile tokens only when contact is detected, enabling adaptive multimodal fusion while avoiding irrelevant tactile interference. The fused visual, language, and tactile tokens are jointly processed within the transformer architecture to strengthen cross-modal grounding during contact-rich interaction. Extensive experiments on constraint-locked disassembly, in-box picking and robustness evaluations demonstrate that our model outperforms baselines, improving the performance by averaging 20% success rate in disassembly, 60% in in-box picking and 2.1x improvement in scenarios with visual occlusion. Videos are available at https://sites.google.com/view/tacvla and code will be released.
Abstract:Recent advances in large vision-language models (VLMs) have demonstrated generalizable open-vocabulary perception and reasoning, yet their real-robot manipulation capability remains unclear for long-horizon, closed-loop execution in unstructured, in-the-wild environments. Prior VLM-based manipulation pipelines are difficult to compare across different research groups' setups, and many evaluations rely on simulation, privileged state, or specially designed setups. We present AgenticLab, a model-agnostic robot agent platform and benchmark for open-world manipulation. AgenticLab provides a closed-loop agent pipeline for perception, task decomposition, online verification, and replanning. Using AgenticLab, we benchmark state-of-the-art VLM-based agents on real-robot tasks in unstructured environments. Our benchmark reveals several failure modes that offline vision-language tests (e.g., VQA and static image understanding) fail to capture, including breakdowns in multi-step grounding consistency, object grounding under occlusion and scene changes, and insufficient spatial reasoning for reliable manipulation. We will release the full hardware and software stack to support reproducible evaluation and accelerate research on general-purpose robot agents.
Abstract:The acoustic response of an object can reveal a lot about its global state, for example its material properties or the extrinsic contacts it is making with the world. In this work, we build an active acoustic sensing gripper equipped with two piezoelectric fingers: one for generating signals, the other for receiving them. By sending an acoustic vibration from one finger to the other through an object, we gain insight into an object's acoustic properties and contact state. We use this system to classify objects, estimate grasping position, estimate poses of internal structures, and classify the types of extrinsic contacts an object is making with the environment. Using our contact type classification model, we tackle a standard long-horizon manipulation problem: peg insertion. We use a simple simulated transition model based on the performance of our sensor to train an imitation learning policy that is robust to imperfect predictions from the classifier. We finally demonstrate the policy on a UR5 robot with active acoustic sensing as the only feedback.